Posts Tagged ‘Fall Course Descriptions’

Visual Communication

September 17, 2009

Course description from the ITP website:

Instructor: Katherine Dillon

“We see information before we read it – and often we see instead of read. Effective technologists and storytellers embrace the importance of visual design and understand the many tools available to convey and manipulate the user experience. These tools include everything from the layout and packaging of the written word to photo editing, information graphics, illustration, typography, animation, color and spatial modeling. This course provides an overview of the tools available and, through a series of practical exercises, enables students to understand the implications of their use. The goal of the course is to provide students with the practical knowledge and critical skills necessary to effectively consider visual design as an important and inevitable component of their work. The goal of the course is to provide students with the practical knowledge and critical skills necessary to effectively consider visual design as an important and inevitable component of their work. This class is especially recommended as an introductory course for people without training in the visual arts who might waive ICM or Physical Computing.”

Media Economics and Participation

September 17, 2009

Course description from the ITP website:

Instructor: Clay Shirky

“Making words and images public used to be difficult, complex, and expensive. Now it’s not. That change, simple but fundamental, is transforming the media landscape. A publisher used to be required if you wanted to put material out into the public sphere; now anyone with a keyboard or a camera can circulate their material globally. This change in the economics of communication has opened the floodgates to a massive increase in the number and variety of participants creating and circulating media. This change, enormous and permanent, is driving several profound effects in the media landscape today. This course covers the transition from a world populated by professional media makers and a silent public to one where anyone who has a phone or a computer can be both producer and consumer. This change, brought about by the technological and economic characteristics of digital data and networks, is upending old industries — newspapers, music publishing, moviemaking — faster than new systems can be put in place. The result is chaos and experimentation as new ways of participating in the previously sparse media landscape are appearing everywhere. This course covers the history and economics of the previous media landscape, the design of digital networks that upend those historical systems, and new modes of participation from weblogs and wikis and Twitter to fan fiction and lolcats. The course centers on readings and field observation, with three papers due during the course of the term.”

Collective Storytelling

September 17, 2009

Course description from the ITP website:

Instructor: Marianne Petit

“This production course is centered around the examination and creation of collective storytelling environments. We survey a wide range of storytelling environments including site-specific works and environments, community-based arts projects, user-generated and participatory environments, and transmedia storytelling. This course requires field trips, weekly assignments, student presentations, and a final project.”

Cabinets of Wonder

September 17, 2009

Course description from the ITP website:

Instructor: Nancy Hechinger

“If you were inventing a museum today, what would it look like? Who would be there? What would its main purpose be? Before you answer that question, let’s take a look back. The first museums were called Cabinets of Wonder. Usually, a viewer with a guide, often the collector, would open doors and drawers to see what was inside–amazing things from different parts of the world, different times. They were windows on the world to places the visitors would probably never be able to go. The public was very limited; children were usually not allowed in. They were elitist institutions whose mission was archiving the past. Today, although most museums seek to educate and to include more and more diverse visitors, there are fundamental ways—attitudes, techniques, structural issues—that are still lodged in the 19th century. Now, because of a very different kind of Cabinet of Wonder, i.e. the computer and other IT technologies, museums are able to display collections, demonstrate concepts, and reach their audiences in new ways. Most have not taken full advantage of these new tools or had the time to explore how they might change the nature of a museum visit… but we do in this course. We document together the ways in which technology may enhance the museum experience. We evaluate the use of interactive technologies in museums and how that experience might be extended online. But first we observe and study what they do now. We cannot invent a new wheel before we understand the old one. In this course we explore the different kinds of exhibits in museums (object-based collection, demonstrations of phenomena), historic or single topic museums (e.g. The Tenement Museum) and the varied kinds of venues for exhibits (museums, trade shows, traveling, nature centers) Students learn through experience and discussion a brief history of museums and exhibitions, discover criteria for informal learning environments that differ from school room learning. The class is an exploration, observation and theory class. You are asked to visit specific museums: an iconic one of each type. These visits are your primary assignments—sometimes accompanied by a reading. Someone from the assigned museum comes to class and makes a presentation and receives critiques from you. In the second half of the course, we begin to reinvent the museum. What is its purpose in the 21st century? How does the need for a curator change? We look at different museums’ efforts to use technology to take museums beyond the walls, to expand the notion of curators, to include people who don’t have access, or don’t know they do, to the places. And though we focus on museums…we also look at exhibits, and other public displays of information. This is not a design or production class. The assignments are field trips to museums, readings, and writing. The classes are primarily discussion-driven and class participation is the major part of the grade.”

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